Shop Mobile More Submit  Join Login
×




Details

Submitted on
February 10, 2008
Image Size
282 KB
Resolution
720×576
Link
Thumb
Embed

Stats

Views
12,429
Favourites
68 (who?)
Comments
108
Downloads
371
×
Heya!

Here is a quick animation sequence that I did.
It's all from scratch, no reference, no rotoscoping.
I animated on 'twos', that is 12 fps. This is the standard for most japanese animation full-length features like Mononoke Hime for example so I want to go with that as well.

I still haven't given up my idea about doing a fleshed out animation shortfilm, so I am doing some practicing now.
It's hard but also fun! :)

This was done in a nice little prog called ' Plastic Animation Paper '. I added some frame blending in After Effects and outputted to a flash film. Sorry, not the best quality... :/

As for the sequence itself: I didn't really know what I was doing, just random actions. Lets just pretend the ball was pulled back by some invisible force in the end... ;)
Add a Comment:
 
:iconawesomedisease:
AwesomeDisease Featured By Owner Mar 3, 2012  Hobbyist
This is awesome! You did a really nice job on the figure. Did you use photoshop to draw the individual frames?
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Mar 4, 2012  Professional Digital Artist
i think i drew these straight in plastic animation paper but i cant remember. might have been photoshop...
Reply
:iconenkiltheforgottenone:
EnkilTheForgottenOne Featured By Owner Jun 4, 2008
For some reason it reminds me of the random animations in portal with the dude getting hit in the head with the companion cube.
Reply
:iconhelioth:
Helioth Featured By Owner May 3, 2008  Student Traditional Artist
just watched akira and ghost in the shell the other day... animation is actually a pretty fascinating subject and discipline.

I'm intrigued about this one you posted, how many actual frames did you draw ? if it's 12 fps, i take it you let the computer do some work inbetween or did you slave away at 12 pictures for every second ?
Reply
:icontarthursmith:
TArthurSmith Featured By Owner Mar 10, 2008
neat animation but it needs more frames.
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Mar 10, 2008  Professional Digital Artist
not if I wanted to go with japanese standard TV series animation which usually runs on 'twos' (12fps) or even 'threes' (8 fps) :P
Americans despise japanese animation because they are giving themselves a hard time animating on 'ones', that is 24 frames per second ;) Looks a lot smoother of course, but I wanna go the minimalistic approach :)
Reply
:iconj-humphries:
J-Humphries Featured By Owner May 14, 2008  Professional Digital Artist
Actually most American shows use 12 fps, they have since they days of the UPA animation studio. It's only Disney who sticks to the old style of 24 fps, and they haven't made a movie in that style for years.
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner May 19, 2008  Professional Digital Artist
yup, you're right! Missed that, Disney really is the one company insisting on 24 fps :)
Reply
:iconyuke02:
Yuke02 Featured By Owner Mar 3, 2008
Yes Go ahead with your Plans to make a Mini Scifi Movie ^_^

Cant wait to see the it
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Mar 3, 2008  Professional Digital Artist
I will, practising hard over here! :)
Reply
:iconsangheili117:
sangheili117 Featured By Owner Feb 20, 2008  Professional Digital Artist
wow thats fantastic lorenz, sure wish I had the patience for 2D animation ^^; but I, myself prefer 3D animation because you dont get any distortion in 3D
Reply
:iconrjcuk:
rjcuk Featured By Owner Feb 18, 2008
This is sooooo cool :D
Moving into animation as well.... this is getting better everytime I visit your site!!!!!
It really does make me think how much hard work goes into all the anime... or into any animation for that matter.
I would love to learn all this animation stuff but I think I need to start out doing drawing first. Lol.
Reply
:iconseandonaldson:
SeanDonaldson Featured By Owner Feb 15, 2008  Professional Digital Artist
I would have smoothed out the part where he ducks to his lowest point, as it is it kind of just stops while most the time it slows down slightly then speeds up as he bends back up ya know? Thats obviously not the same with everything just one of the 10 rules of animation. :) Good luck man! Good to see you try new things!
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 15, 2008  Professional Digital Artist
yeah, thanks! This is really fun! I will certainly do a lot more in this area! :)
thanks for the faves btw! :)
Reply
:iconseandonaldson:
SeanDonaldson Featured By Owner Feb 15, 2008  Professional Digital Artist
Np man, would have faved them ages ago but im lazy and with this new drag and drop to your favs its so much more faster :)

Cya soon man, here or conceptart.org. :D
Sean
Reply
:iconxenosolii:
XenoSolii Featured By Owner Feb 14, 2008
So . . . how soon can we expect feature-length movies based off your artwork?

Because, seriously, I'd pay good money for that stuff.
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 15, 2008  Professional Digital Artist
not feature length, but like 3 minutes I guess :P
But all for free :)
Reply
:iconnocturnalsatellite:
NocturnalSatellite Featured By Owner Feb 14, 2008
so... he squats out the ball, then it teleports into the air moving at high speed at his face. 'it's like a bad dream about rubber poo. Fun stuff
:D
Reply
:icontdbk:
TDBK Featured By Owner Feb 12, 2008  Hobbyist Digital Artist
Not bad at all man. I'm not one to give crits. on 2d art so that is all I can say. :)
Reply
:iconfinalgamer:
FinalGamer Featured By Owner Feb 12, 2008
wow that's really good!
Reply
:iconyoitisi:
YoitisI Featured By Owner Feb 12, 2008  Professional
That is nice :) I did an animation a couple of weeks ago, some 50 seconds or something, and even by keeping it really basic it costed me more time than I'd anticipated. I suddenly got even more respect for the people over at Studio Ghibli and all.

I must admit though, the tools I used weren't really ideal for the job (doing every frame in PS and import them in Director..)

Hope to see more soon.
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 12, 2008  Professional Digital Artist
hey man!
Totally! I hold japanese animation in high respect!
Yeah, I also agree that animation is harder than you think. BUt the results are very rewarding so you keep on going :)
Actually, I am planning to do fleshed out stuff in Plastic Animation Paper first for rough animation and then draw all the frames in PS. Then composite in After Effects.
I'd love to see your experiments! :)
Reply
:iconyoitisi:
YoitisI Featured By Owner Feb 13, 2008  Professional
I'm sorry I can't show mine, it was for a project for Philips and I'm not allowed to show much of it for a while:(
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 15, 2008  Professional Digital Artist
ah i see, too bad :/
NDAs suck... :P
Reply
:iconguayasamin:
guayasamin Featured By Owner Feb 12, 2008  Professional Digital Artist
awesome
Reply
:iconproverbialcheese:
proverbialcheese Featured By Owner Feb 11, 2008
Hey if the full lenghth film doesen't pan out you can always sell this as an execise video... :
Reply
:iconrerrede:
RErrede Featured By Owner Feb 11, 2008  Student Digital Artist
Thats awesome. XD
Reply
:iconsephiroth6969:
Sephiroth6969 Featured By Owner Feb 11, 2008
Thats brilliant, if you ever do a "full length" animation it'll surely be brilliant.
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
thanks for your encouragement! :)
Reply
:iconlaessy:
Laessy Featured By Owner Feb 11, 2008
good work! :D
Reply
:iconthetortuga:
TheTortuga Featured By Owner Feb 11, 2008
Looks nice :) His movements seem realy natural when the ball hits him :D
But, (how do i explain this..)it seems like there is a small "delay" or something that makes the previous/next image pop up, or stay there, for a bit longer than it should.
Or am i wrong? :P
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
yeah, timing in animation is the hardest part I guess! Still need to practice a lot, but I'll get there :)
You need to feel out the action and try to imagine as best as possible how you'd react in such a situation.
Reply
:iconthetortuga:
TheTortuga Featured By Owner Feb 12, 2008
Yeah i guess. I have never tried animating, but i supose i see the problem.

Does this mean you'r going to let me throw balls at you? Just so you get the right "feel" of things? xP
Reply
:iconblueroguevyse:
BlueRogueVyse Featured By Owner Feb 11, 2008  Student Digital Artist
Nice work!

Sieht vielversprechend aus.
Irgendwie kann man nicht weggucken, aber je länger man sichs ansieht desto dümmer wirkt das irgendwie^^
(Nicht als Beleidigung gemeint, sehr gute erste Arbeit, aber... es wirkt so hypnotisch xD)
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
haha, ja versteh ich! Der Typ macht ja auch nen ziemlichen murks am anfang - total ohne Sinn :P
ich mach weiter, das macht sehr viel spass! Musst du selbst mal versuchen - nach all der arbeit die fertige animation zu sehen ist einfach cool :)
Reply
:icons4pphire:
S4pphire Featured By Owner Feb 11, 2008  Professional Interface Designer
Looks really good! However I think you can make them a little more exaggerated, they feel so stiff (I know it might be the result of the unsmooth animating but still) - he's moving as he should but it's all unatural, like the movements are expected and not what he would do.

Keep it up as you have great start on the animation here!
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
thanks, I will! Thanks for the crits, I will work it out! :)
Reply
:icons4pphire:
S4pphire Featured By Owner Feb 12, 2008  Professional Interface Designer
Most welcome :)
Reply
:iconsarkanybaby:
Sarkanybaby Featured By Owner Feb 11, 2008  Hobbyist General Artist
Great job! I know it could be hard to do an animation. I have one too...It was a pain in the ass, I admit, but when it was finished, I was so pleased! :D
So keep up, I'm sure you can do something big! :D
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
yeah, totally! Seeing the final animation is really rewarding and worth the effort put into! :)
Reply
:icontelem-kam:
Telem-Kam Featured By Owner Feb 11, 2008  Hobbyist Digital Artist
Aha. Wow. Fantastic. Well done anatomy, fairly smooth animation. Seriously amazing job! x3!
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
thank you kindly! :)
Reply
:icontelem-kam:
Telem-Kam Featured By Owner Feb 11, 2008  Hobbyist Digital Artist
Heh. Welcome'
Reply
:iconmrtomlong:
MrTomLong Featured By Owner Feb 11, 2008  Professional Filmographer
hey thats pretty cool. ive been trying to upload an animation but i cant get it to work, how did you do it and what kind of file does it have to be?
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
Make a .swf file from your animation with Flash!
You can then upload this along with a preview image!
I didn't do the animation in Flash though. It was done in ' Plastic animation paper'
Reply
:iconmrtomlong:
MrTomLong Featured By Owner Feb 11, 2008  Professional Filmographer
thanks mate, i will give it a try. :D
Reply
:iconswetq:
SWETQ Featured By Owner Feb 11, 2008
Advise: use flash for animating its a very good tool for that. Try Manga studio its is AMAZING!

go for it :)
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
nah, I hate Flash. -.-
You meant Anime Studio?
Reply
:iconswetq:
SWETQ Featured By Owner Feb 11, 2008
yes yes Anime studio :0 /stupid me/ I hated flash too, vector drawing tools are from HELL!!! but from other point if you get used to its interface and tools you will find them very convenient and handy. The time line control is so much fun. Just easy but not so easy to get use to it.

But animation is just a lot of pain and grate satisfaction at the and. huh that sound like sex with a very fat woman ahahahaha /poor me for second week I work on various prints and designs for st. Valentine, I`m dying!!!!/
Reply
:iconhideyoshi:
Hideyoshi Featured By Owner Feb 11, 2008  Professional Digital Artist
Anime Studio is also kinda vector based I think. I just can't stand that. I feels a bit like cheating to me - no real hand-drawn animation. And that's why I don't like Flash animations, they mostly look devoid of any skill... :P
Reply
Add a Comment: