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Metropolis steps by Hideyoshi Metropolis steps by Hideyoshi
Steps for Metropolis


Hope people can get something from it.
I will take the opportunity to answer individually (although I am busy :P ) any questions about my work or this piece if you like.
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:iconshteen:
Shteen Featured By Owner Nov 22, 2012  Professional Digital Artist
Questions!! Oh yeah got a lot of those!! XD
First Hi!! How are ya!! ;)

So I'm a Graphic Artist just like you.. but.. quite not the same at all :P
I'm more of a photo montage artist (Although I haven't done much personal art recently)
But I've ALWAYS wanted to learn a few things about photoshop painting (Like you do)
The thing is I never learned the steps to do so.. But I do guess what it might be.
So you start with a drawing?? (Hand made or not I guess??)
And than you ruffly make a sketch in photoshop (Like the first picture)
And then you add the details??
Do you use brushes and textures??
And for all of your other works also, do you only use Photoshop or do you use other programs??

I would love to get you're imput on some advices!!
Hope I won't be taking too much of your time!! :P

And I'm a fan of your stuff!! XD
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:iconsuperjedi003:
superjedi003 Featured By Owner Jun 19, 2011
this is really tight. reminds me of hells gate in avatar
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:iconsalocin001:
salocin001 Featured By Owner Jun 9, 2011  Hobbyist General Artist
amazing! Such simple steps to produce such detailed cityscapes. I love it :)
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:iconizene:
Izene Featured By Owner Jun 9, 2011  Hobbyist Digital Artist
I love seeing processes :)
Thanks a lot for sharing :D
Reply
:icongreymoonx:
greymoonx Featured By Owner Jun 9, 2011   General Artist
I really have a hard time picking the right textures, they always look sort of forced and never fit the flow of the picture... I know practice makes perfect, but do you have any tips?

TY for sharing your process with us :)
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 9, 2011  Professional Digital Artist
i think you have to make sure the 'texture scales' stay consistent. Overloading should be avoided, too. Sometimes it's easier to use lightly textured brushes and then paint something with them all throughout.
Reply
:icongreymoonx:
greymoonx Featured By Owner Jun 10, 2011   General Artist
Hm, good points and I hadn't tried the brushing, I will definitely try it all out. Ty for the tip sir!! :)
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:iconjcbarquet:
jcbarquet Featured By Owner Jun 8, 2011
Hey this is awesome. I noticed that you have some perfect perspective lines. Do you draw these individually for each piece or do you have a certain method for doing those?
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 9, 2011  Professional Digital Artist
i set them up individually for each piece mostly yeah.
It's all about deciding where the horizon should be and then adding in vanishing points.
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:iconngoziu:
ngoziu Featured By Owner Jun 8, 2011
These were steps?!?!?! YOU SIMPLY PROGRESSED FROM MAGIC TO MORE MAGIC.

(Amazing)
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:iconartdoge:
ArtDoge Featured By Owner Jun 8, 2011  Professional Digital Artist
dude howd you get the perspective tool? lol
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 9, 2011  Professional Digital Artist
i bought it on ebay!
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:iconartdoge:
ArtDoge Featured By Owner Jun 9, 2011  Professional Digital Artist
no, seriously? lol
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:icontatarigamiwa:
tatarigamiwa Featured By Owner Jun 8, 2011  Professional Filmographer
Cool!

Thank you very much for the process...
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:iconmanush1991:
manush1991 Featured By Owner Jun 8, 2011  Student Traditional Artist
its lovely when artists like yourself provide us with your process. i believe today its not so much about a final rendered image. we like to look at the process of a work, see how it has take shape with time. this is what makes a work of art fascinating.

thank you so much for your contribution and i hope you will keep showing us you process from the very first lines on page to the final render.
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
glad its of help. Next time, I will try remembering to save earlier steps.
Reply
:icongeezus24:
geezus24 Featured By Owner Jun 8, 2011  Student Digital Artist
hey man how did you do that grid???
what ps are you using?
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
CS3, grid was drawn in by hand with the line and path tool, no filter or anything.
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:icongeezus24:
geezus24 Featured By Owner Jun 8, 2011  Student Digital Artist
i use CS4 and how do you do the filter??
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:iconmr--jack:
Mr--Jack Featured By Owner Jun 8, 2011  Professional
Nice, man!
(Another great way to get the fish-eyed perspective lines is to use the 'remove geometric distortion' slider in the Lens Correction filter; which is designed to remove that effect, really, but works just as well for adding it :D)
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
wait, in CS3..?
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:iconmr--jack:
Mr--Jack Featured By Owner Jun 8, 2011  Professional
Yep, I think it's under distortion in the older versions
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
you're right! 'Lens correction' - epic haha, thx!
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:iconmr--jack:
Mr--Jack Featured By Owner Jun 9, 2011  Professional
:D np
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:iconenzudes1gn:
EnzuDes1gn Featured By Owner Jun 8, 2011  Professional Interface Designer
Very interesting to see :)
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:iconmarkusvogt:
MarkusVogt Featured By Owner Jun 8, 2011  Professional Digital Artist
very nice, thanks for explaining the working process!
Reply
:iconsupremacia:
Supremacia Featured By Owner Jun 8, 2011  Student Digital Artist
nice! but probably it could be better with some steps before your first image here, its all 3D or only the main towers? how you did all the buildings? thanks!
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
only the main towers are 3D, I blocked in the rest by hand with the help of the grid so they stay aligned.
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:iconsupremacia:
Supremacia Featured By Owner Jun 8, 2011  Student Digital Artist
cool! thanks
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:iconbrotherostavia:
BrotherOstavia Featured By Owner Jun 8, 2011  Professional Digital Artist
Could you believe i never learned to use the "vanishing point" and all that perspective tricks? Any tips about how you used the grid and the lines in the second panel?
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
How I used them (?) or how I set it up? :P
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:iconbrotherostavia:
BrotherOstavia Featured By Owner Jun 8, 2011  Professional Digital Artist
How you set it up. I see the grid in the second panel but i don't really know how it helps. :P
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
lol how it helps? It makes sure the buildings aren't all wonky looking with angles flying all over the place. With architectural man made structures, the geo shapes usually follow a grid.
I decided where the horizon line was and added the vanishing points, lines by hand following basic perspective theory. You should give it a read!
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:iconbrotherostavia:
BrotherOstavia Featured By Owner Jun 8, 2011  Professional Digital Artist
Got it! Let's work on it! :)
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:iconjellyshark:
Jellyshark Featured By Owner Jun 8, 2011
Very nice process here. I see you start with simple shapes and then fill in details. I need to practice painting cities more often, and this inspired me to do so. C:
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
yes, cityscapes are actually really easy to paint when you consider buildings being simple geometric forms. It's more important to achieve realistic scale relations which will make a cityscape look convincing or not. Atmospheric haze, depth through layering, overlapping etc. The rest is knowing basic principles of rendering, design and clean drawing. Also perspective obviously :)
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:iconkrhart:
krhart Featured By Owner Jun 8, 2011  Professional General Artist
This is really nice. You retained those textures I saw in the beginning. I'm having a hard time with that currently.

Question: how exactly are you setting up your perspective grid? I normally use Painter, but I'm finding PS handy for technical learning. Are you making your own by hand or using a tool? Because your perspective looks very precise.
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
actually this image works in a 5 point perspective system (top, bottom, right, left and center).
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:iconhideyoshi:
Hideyoshi Featured By Owner Jun 8, 2011  Professional Digital Artist
Actually I didn't have a lot of textures in the base image. They usually shine through in the final image more or less, I don't actively control that.
My perspective grids are usually set up by hand, sometimes I take a screenshot from a 3D application haha
For the curved vertical lines I used the path tool and gradually upped the curvature towards the borders because I like to mimick the wide angle lens distortion. You can also draw straight lines and use the distort -> spherize filter.
Simple 1 point perspective doesn't represent realistic viewing with the human eye so I always like to image 2 more VPs at the far top and bottom for this kind of set up.
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:iconkrhart:
krhart Featured By Owner Jun 8, 2011  Professional General Artist
Hey thanks for the awesome reply. Definitely like the spherization. Really great, thanks.
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