I got permission to post my storyline art that I did for a game called Söldner X 2: Final Prototype. developed by Sidequest Studios in Germany. These are the edited versions (not my final ones which looked pretty different for some of these) that appear in the game for the Playstation 3. Most of them are a mix of 2D and 3D elements.
War is hell. Based on the present I'd guess the future battles will feature unmanned drones , how boring. Some of these ships look too much like insect larvae to me. Of course the imperial walkers hit a 10 on the sillyometer for me. (Saved by the imperial march) Your ships being all different and lacking ID how do they know who to shoot at? Some strong effects work good luck
Your ships being all different and lacking ID how do they know who to shoot at?
Some strong effects work good luck